Standard III: Teaching, Learning, and the Curriculum (2000)
Teachers implement curriculum plans, that include methods and
strategies for applying technology to maximize student learning. Teachers:
A. facilitate technology-enhanced
experiences that address content standards and student technology standards. |
As a technology teacher, everything I do is geared toward student technology
standards. Keyboarding is the class that I teach most often which by
nature doesn't offer up many artifacts. However, I have more of an
opportunity to branch out in my smaller Computer Applications class in which we
study advanced functions of Word and also Excel, PowerPoint and Access.
The
Standard Report Test is an authentic
assessment that I use with my students in which they must correctly format a
Standard Report in Word. In the
Computers Yesterday, Today, and Tomorrow WebQuest, students use
the Internet to do research and create a timeline using PowerPoint. I also
let students create PowerPoints of their choice and one option they have is to
design a Student Created Game. |
B. use technology to support
learner-centered strategies that address the diverse needs of students. |
This standard is closely related to Standard
II.A, though this deals with the actual implementation and use of
the technology rather than the planning and designing stage. However,
since I both designed and implemented the
Technology Integration Plan and the
Spelling Practice PowerPoint, I
have chosen to use them as supporting artifacts here as well.
The Technology
Integration Plan describes how technology would be (and was) used in my alternative middle school
classroom during the 2001-02 school year. The
Spelling Practice PowerPoint was
developed when I taught Special Education. The spelling curriculum I was
using at the time
suggested a "See, Say, Spell, Write" approach to learning spelling in which the
teacher would briefly display a word on an overhead projector. After the
word was removed, the students would then say the word aloud, spell the word
verbally and finally write the word on paper. By developing a PowerPoint
to automate the process, I could have each student working on an individual
spelling list based on their needs rather than having the entire class working
together on the same list. |
C. apply technology to develop students'
higher order skills and creativity. |
Being that so much of what I teach focuses on computer skills rather than
concepts, I don't often get the opportunity to help students attain higher order
levels of thinking. However, I work it in whenever I can. For
instance, as part of my PowerPoint unit, students have the option to develop a Student Created Game.
During Summer School the past several years, I have also had the opportunity to
teach an
Educational Game Review class in which students play selected
games on the computer and write Online
Game Reviews with their personal ratings and comments. Finally,
the
Computers Yesterday, Today, and Tomorrow WebQuest provides
students with the opportunity to create a timeline about the history of
computers and also make predictions about what computers will be like 30 years
from now. |
D. manage student learning
activities in a technology-enhanced environment |
Since my classroom is a computer lab, all of my learning activities take place
in a "technology-enhanced environment". In Keyboarding class, a student's
completed lessons account for a huge part of his or her final grade.
MicroType 4 is the keyboarding instruction software that I use and
the MicroType 4
Completion Scale demonstrates how I track where students should be
in their progress from week to week. The Keyboarding
Speed Test Record outlines how I monitor student performance in
terms of overall typing speed and percentage of improvement. Furthermore,
during the upcoming year, I hope to be able to implement my
Action Research Plan
in Keyboarding so that I might better manage student progress and use the
most effective methods of keyboarding instruction for my students. |
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